Consumables - Buffs & Endgame Raiding |
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GUIDE: Buffs for endgame 40-man PvE, v.1.12
By: Bandobras@Al'Akir
Version: updated to wow v.1.12
This guide was written for players new to the endgame 40-man raiding experience,
and for the more experienced players interested in an overview of the possibilities
in relation to maximizing ones potential in raids. The guide concerns potions,
consumables, enchantments, in short: buffs. The guide is adapted for all
classes. Preparing yourself using the buffs mentioned in this guide will
boost your raid significantly.
The complete guide is located here: http://www.thecrazyeights.com/c8s/viewtopic.php?t=908
I regret I have to link to an external forum for the actual guide, but the WoW forum did not allow for such long posts. And in the Crazy Eights-forum, I could make use of colors and other formatting codes not allowed on the WoW forum. With the size of the guide this proved to be a valuable tool in order to keep overview for the readers. I hope I have succeeded in this.
Link to the post in the old forums: http://forums-en.wow-europe.com/thread.aspx?ForumName=wow-dungeons-en&ThreadID=68665
If you are a mage, you can read up on my mage-specific guide on the Mage-forum,
found here:
http://forums.wow-europe.com/thread.html?topicId=15081678&sid=1
Link to Fenastra's guide on the Guild Relations-forum, with focus on the more
essential parts of raiding-consumables:
http://forums.wow-europe.com/thread.html?topicId=16061707&sid=1
On the wow-forums, I will only post the list over the potion-consumables (POC) and non-aggressive consumables (NAC), as well as the index of the guide. For the guide itself with comments, go to the links above.
Concerning Potion consumables (POC): 2 min. cooldown.
5.1.2 Major Healing Potion (Restore 1050-1750hp)
5.1.3 Superior Healing Potion (Restore 700-900hp)[/color]
5.1.4 Purification Potion (Remove 1Curse, Disease&Poison-effect)
5.1.5 Living Action Potion (Immune&remove stun/movement impairing effect,
5sec.)
5.1.7 Greater Fire Protection Potion (Absorb 1950-3250firedmg, 1hr.)
5.1.8 Greater Arcane Protection Potion (Absorb 1950-3250arcanedmg, 1hr.)
5.1.9 Greater Shadow Protection Potion (Absorb 1950-3250shadowdmg, 1hr.)
5.1.10 Greater Nature Protection Potion (Absorb 1950-3250naturedmg, 1hr.)
5.1.11 Greater Frost Protection Potion (Absorb 1950-3250frostdmg, 1hr.)
5.1.12 Major Rejuvenation Potion (Restore 1440-1760hp&mana)
5.1.13 Limited Invulnerability Potion (Immune physical dmg, 6sec.)
5.2.7 Greater Dreamless Sleep Potion (Incapacitated + restore 250hp&mana/sec,
12sec.)
5.2.10 Major Mana Potion (Restore 1350-2250mana)
5.2.11 Superior Mana Potion (Restore 900-1500mana)
5.3.4 Mighty Rage Potion (+45-75rage&+60str, 20sec.)
5.3.8 Greater Stoneshield Potion (+2000armor, 2min.)
7.1.16 Holy Spring Water (Restore 370-430hp&350-450mana, remove 1-4 magic
debuffs.)
Concerning Non-aggressive consumables (NAC): 2 min. cooldown.
2.1.1 Whipper Root Tuber (Restore 700-900hp)
2.1.2 Night Dragon's Breath (Restore 394-456hp&mana)
3.3.1 Thistle Tea (Restore 100energy)
4.1.1 Crystal Restore (Restore 44,66hp/sec, 15sec.)
7.1.15 Warlock: Major Healthstone (Restore 1200hp.)
7.1.17 Crystal Basilisk Spine (+10frost&shadow res, 1min.)
7.1.18 Frozen Rune (Absorb 1500-2500 firedmg, 1hr.)
7.2.1 Demonic Rune (Restore 900-1200mana, lose 600-1000hp.)
7.2.2 Dark Rune (Restore 900-1200mana, lose 600-1000hp.)
7.2.3 Mana Ruby (Restore x mana)
Note that the Thistle Tea (NAC) and Holy Spring Water (POC) does NOT have the general 2 min. cooldown of their respective cooldown category. Using any of the consumables within each category will trigger a 5 min cooldown for those two. In other words: using a Dark Rune, a Healthstone or a Whipper Root will trigger a 2 min. cooldown on every other NAC, but a 5 min. cooldown on the Thistle Tea. Using a Mana Potion, Protection Potion or Purification Potion will trigger a 2 min cooldown on every other POC, but a 5 min. cooldown on the Holy Spring Water.
TABLE OF CONTENTS
1. BLASTED LANDS
1.1 Everyone
1.1.1 Lung Juice Coctail (+25stam, 1hr.)
1.2 Casters
1.2.1 Cerebral Cortex Compound (+25int, 1hr.)
1.2.1 Gizzard Gum (+25spir, 1hr.)
1.3 Melee
1.3.1 R.O.I.D.S (+25str, 1hr.)
1.3.2 Ground Scorpok Assay (+25agi, 1hr.)
2. FELWOOD
2.1 Everyone
2.1.1 Whipper Root Tuber (Restore 700-900hp)
2.1.2 Night Dragon's Breath (Restore 394-456hp&mana)
2.1.3 Windblossom Berries (+10stam, 10min.)
2.1.4 Songflower Serenade (+5%melee,ranged,spell crit, +15% stats, 1hr.)
2.2 How to obtain the Felwood-items
3. COOKING
3.1 Everyone
3.1.1 Spider Sausage (+12stam.&spir, 15min.)
3.1.2 Heavy Kodo Stew (+12stam.&spir, 15min.)
3.1.3 Spiced Chili Crab (+12stam.&spir, 15min.)
3.1.4 Tender Wolf Steak (+12stam.&spir, 15min.)
3.1.5 Monster Omelet (+12stam.&spir, 15min.)
3.1.6 Clamlette Surprise (+12stam.&spir, 15min.)
3.1.7 Dirge's Kickin' Chimaerok Chops (+25stam, 15min.)
3.2 Casters
3.2.1 Smoked Sagefish (Restore 3mana/5sec. 15min.)
3.2.2 Sagefish Delight (Restore 6mana/5sec. 15min.)
3.2.3 Nightfin Soup (Restore 8mana/5sec, 10min.)
3.2.4 Runn Tum Tuber Surprise (+10int, 10min.)
3.3 Melee
3.3.1 Thistle Tea (Restore 100energy)
3.3.2 Dragonbreath Chili (+firedmg on melee hit, 10min.)
3.3.3 Grilled Squid (+10agi, 10min.)
3.3.4 Poached Sunscale Salmon (Restore 6hp/5sec, 10min.)
3.3.5 Smoked Desert Dumplings (+20str, 15min.)
4. UN'GORO CRATER
4.1 Everyone
4.1.1 Crystal Restore (Restore 44,66hp/sec, 15sec.)
4.1.2 Crystal Ward (+200armor, 30min.)
4.2 Casters
4.2.1 Crystal Force (+30spir, 30min.)
4.3 How to use the pylons. Other crystals.
5. ALCHEMY: FLASKS, ELIXIRS, POTIONS
5.1 Everyone
5.1.1 Elixir of Fortitude (+120max hp, 1hr.)
5.1.2 Major Healing Potion (Restore 1050-1750hp)
5.1.3 Superior Healing Potion (Restore 700-900hp)
5.1.4 Purification Potion (Remove 1Curse, Disease&Poison-effect)
5.1.5 Living Action Potion (Immune&remove stun/movement impairing effect,
5sec.)
5.1.6 Major Troll’s Blood Potion (Restore 20hp/5sec, 1hr.)
5.1.7 Greater Fire Protection Potion (Absorb 1950-3250firedmg, 1hr.)
5.1.8 Greater Arcane Protection Potion (Absorb 1950-3250arcanedmg, 1hr.)
5.1.9 Greater Shadow Protection Potion (Absorb 1950-3250shadowdmg, 1hr.)
5.1.10 Greater Nature Protection Potion (Absorb 1950-3250naturedmg, 1hr.)
5.1.11 Greater Frost Protection Potion (Absorb 1950-3250frostdmg, 1hr.)
5.1.12 Major Rejuvenation Potion (Restore 1440-1760hp&mana)
5.1.13 Limited Invulnerability Potion (Immune physical dmg, 6sec.)
5.1.14 Flask of Petrification (immune&immobilized, 1min.)
5.1.15 Flask of Chromatic Resistance (+25 all resist, 2hrs.)
5.2 Casters
5.2.1 Elixir of Frost Power (+up to 15spell frostdmg, 30min.)
5.2.2 Elixir of Firepower (+up to 10 spell firedmg, 30min.)
5.2.3 Arcane Elixir (+up to 20spelldmg, 30min.)
5.2.4 Elixir of Greater Firepower (+up to 40spell firedmg, 30min.)
5.2.5 Elixir of Shadow Power (+up to 40spell shadowdmg, 30min.)
5.2.6 Elixir of the Sages (+18spir.&int, 1hr.)
5.2.7 Greater Dreamless Sleep Potion (Incapacitated + restore 250hp&mana/sec,
12sec.)
5.2.8 Mageblood Potion (Restore 12mana/5sec, 1hr.)
5.2.9 Greater Arcane Elixir (+35spelldmg, 1hr.)
5.2.10 Major Mana Potion (Restore 1350-2250mana)
5.2.11 Superior Mana Potion (Restore 900-1500mana)
5.2.12 Flask of Supreme Power (+up to 150spelldmg, 2hrs.)
5.2.13 Flask of Distilled Wisdom (+2000max mana, 2hrs.)
5.3 Melee
5.3.1 Elixir of Greater Agility (+25agi, 1hr.)
5.3.2 Elixir of Giants (+25str, 1hr.)
5.3.3 Elixir of Demonslaying (+265attackpower vs demons, 5min.)
5.3.4 Mighty Rage Potion (+45-75rage&+60str, 20sec.)
5.3.5 Elixir of Brute Force (+18str.&stam, 1hr.)
5.3.6 Elixir of Superior Defense (+450armor, 1hr.)
5.3.7 Elixir of the Mongoose (+25agi. +2%crit, 1hr.)
5.3.8 Greater Stoneshield Potion (+2000armor, 2min.)
5.3.9 Flask of the Titans (+1200max hp, 2hrs.)
6. OILS
6.1 Casters
6.1.1 Minor Wizard Oil (+up to 8spelldmg, 30min.)
6.1.2 Lesser Wizard Oil (+up to 16spelldmg, 30min.)
6.1.3 Wizard Oil (+up to 24spelldmg, 30min.)
6.1.4 Brilliant Wizard Oil (+up to 36spelldmg. +1%spell crit, 30min.)
6.1.5 Minor Mana Oil (Restore 4mana/5sec, 30min.)
6.1.6 Lesser Mana Oil (Restore 8mana/5sec, 30min.)
6.1.7 Brilliant Mana Oil (Restore 12mana/5sec. +25healing, 30min.)
7. OTHER THINGS
7.1 Everyone
7.1.1 First Aid
7.1.1.1 Heavy Runecloth Bandage (Channel: restore +250hp/sec, 8sec.)
7.1.1.2 Powerful Anti-Venom (Cure all up to lvl 60-poisons)
7.1.2 Zandalar Signets
7.1.2.1 Zandalar Signet of Might (Enchant shoulder: +30attackpower, shoulder)
7.1.2.2 Zandalar Signet of Mojo (Enchant shoulder: +18spelldmg, shoulder)
7.1.2.3 Zandalar Signet of Serenity (Enchant shoulder: +33healing, shoulder)
7.1.3 Argent Dawn: Mantles of the Dawn
7.1.3.1 Mantles of the Dawn (Enchant shoulder: +5resist to one magicschool)
7.1.3.2 Chromatic Mantle of the Dawn (Enchant shoulder: +5resist all magicschools)
7.1.4 Enchantments
7.1.5 Engineering
7.1.5.1 Reflectors (+15frost/18fire/20shadow resist. Use:reflect magicschool
spells, 5sec.)
7.1.5.2 Deflectors (Absorb 500fire/600frostdmg, 1min.)
7.1.5.3 Gnomish Shrink Ray (Target: -250attackpower/backfire on own party)
7.1.6 Boss quest buffs
7.1.6.1 Rallying Cry of the Dragonslayer (+240attackpower +5%meleecrit. +10%spellcrit,
2hrs.)
7.1.6.2 Spirit of Zandalar (+10%runspeed +15%dodge +15%base stats, 2hrs.)
7.1.6.3 Tribute Run (+15%stam. +3%spellcrit. +200attackpower, 2hrs.)
7.1.7 Gordok Green Grog (+10stam.&drunk, 15min.)
7.1.8 Kreeg’s Stout Beatdown (+25spir. –5int.&drunk, 15min.)
7.1.9 Rumsey Rum Black Label (+15stam.&drunk, 15min.)
7.1.10 Spirit of Zanza (+50spir.&stam, 2hrs.)
7.1.11 Juju
7.1.11.1 Juju Power (Target: +30str, 30min.)
7.1.11.2 Juju Flurry (Target: +3%attackspeeed, 20sec.)
7.1.11.3 Juju Guile (Target: +30int, 30min.)
7.1.11.4 Juju Escape (+5%dodge, 10sec.)
7.1.11.5 Juju Chill (+15frostres, 10min.)
7.1.11.6 Juju Ember (+15fireres, 10min.)
7.1.11.7 Juju Might (+40attack power, 10min.)
7.1.12 UBRS Fire Resistance Buff (+83fireres, 1hr.)
7.1.13 ZG Class Trinkets and Class Enchants
7.1.14 Scarlet Crusade: Guard (+10shadow or frost resistance to a leg or head
item)
7.1.15 Warlock: Major Healthstone (Restore 1200hp.)
7.1.16 Holy Spring Water (Restore 370-430hp&350-450mana, remove 1-4 magic
debuffs.)
7.1.17 Crystal Basilisk Spine (+10frost&shadow res, 1min.)
7.1.18 Frozen Rune (Absorb 1500-2500 firedmg, 1hr.)
7.1.19 The Savage Guard (+10nr to leg/head.)
7.1.20 Sayge’s Fortune (+10%”random” buff, 2hrs.)
7.2 Casters
7.2.1 Demonic Rune (Restore 900-1200mana, lose 600-1000hp.)
7.2.2 Dark Rune (Restore 900-1200mana, lose 600-1000hp.)
7.2.3 Mana Ruby (Restore 1000-1200mana)
7.2.4 Blessed Sunfruit Juice (+10spir, 10min.)
7.3 Melee
7.3.1 Sharpening/Weightstones
7.3.1.1 Dense Sharpening Stone (+8sharp weapondmg, 30min.)
7.3.1.2 Dense Weightstone (+8blunt weapondmg, 30min.)
7.3.1.2 Elemental Sharpening Stone (+2%meleecrit, 30min.)
7.3.2 Winterfall Firewater (+35attackpower, 20min.)
7.3.3 Blessed Sunfruit (+10str, 10min.)
8. FISHING & EQUIPMENT
8.1 Nat Pagle’s Extreme Angler FC-5000 (+25fishing)
8.2 Big Iron Fishing Pole (+20fishing)
8.3 Strong Fishing Pole (+5fishing)
8.4 Formula: Enchant Gloves - Fishing (+5fishing, gloves)
8.5 Lure
8.5.1 Aquadynamic Fish Attractor (+100fishing, 5min.)
8.5.2 Bright Baubles (+75fishing, 10min.)
8.6 Fishing Contest in STV
8.6.1 Arcanite Fishing Pole (+35fishing)
8.6.2 Lucky Fishing Hat (+5fishing)
8.6.3 High Test Eternium Fishing Line (Enchant: +5fishing to fishingpole)
8.6.4 Nat Pagle's Extreme Anglin' Boots (+5fishing)
The complete guide is located here:
http://www.thecrazyeights.com/c8s/viewtopic.php?t=908
Info provide by "Bandobras " from Al'Akir Realm
Ingredients for the above consumables |
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GREATER SHADOW PROTECTION
4 Fadeleaf & 4 Grave
Moss that is required for ONE potion..
You can farm 1 stack of grave moss and fadeleaf every hour in SM
(I get like 2 nodes for 2 grave moss per reset, and I can reser 5 times per hour. That gives me 20 grave moss = 5 pots per hour. It takes like 15 minutes to do that.)
(You might as well get the Fadeleaf from the Armory after getting the Grave
Moss from Graveyard, it's not like there's particularly much else to do around
there...
)
Fadeleaf goes for 8 gold / 20 pieces on AH
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Flask of the titans
x ???
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Stoneshield potion
x ???
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Swiftness potion
x ???
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Free Action Potion ( FAPS )
x ???
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xxxxxxxx
x ???
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